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Deus Ex: messing with AI, gunther vs bot Posted by: release2
Video duration: 297 seconds kinda pointless video of me screwing around with the AI of Gunther Hermann and a security bot on liberty island.. result of boredom Related: aggro, ai, attack, combat, deusex, dx, dxmp, eidos, fps, ion, knife, lure, melee, npc, shoot, storm |
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Yahel - waves of sound Posted by: release2
Video duration: 438 seconds yahel Related: club, dj, house, music, of, rave, sound, surfing, techno, trance, waves, yahel |
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Deus Ex: battle with sandra renton's pimp Posted by: release2
Video duration: 63 seconds I'm replaying Deus Ex from start to finish (which is probably the best game in the world) and i just thought this was funny :) Related: combat, deus, dx, dxmp, eidos, ex, fight, fire, flamethrower, fps, ion, storm |
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Dark Messiah demo: the mushroom pick-up Posted by: release2
Video duration: 105 seconds I found out what those mushrooms do in the demo of Dark Messiah. now it seems pretty obvious.. this video will explain. Related: dark, magic, mario, messiah, might, mushroom, mushrooms, ubisoft |
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PlanetSide Reserves Infantry Clip Posted by: release2
Video duration: 429 seconds a little video i made from one day of playing planetside reserves (the free version of planetside) with a friend.. its also my first video made with Fraps. Because of running Fraps, some of the graphics like the lasher projectiles and sound fx were lagged... making it a lot harder to aim.. surprised i could get anyone. This clip just shows some of the infantry PvP. Related: combat, fps, futuristic, infantry, mmo, mmofps, planetside, pvp, reserves, scifi, sony, vanu |
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Half Life 2 boat ramp Posted by: release2
Video duration: 174 seconds a cool part in half-life 2 using the game's physics, where you use the buoyancy of some barrels to lift up a ramp Related: fps, hl2, valve |
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Re: 3D Max Tutorial - Reactor Advance #01 Posted by: release2
Video duration: 5 seconds first attempt at using reactor in 3ds max. sounds edited in, but the barrels sound like sewer lids =) Related: 3dsmax, engine, havok, physics, reactor |








